Can you leave warlock scenario




















What level did you start it? I did it at 40 and killed everyone without loosing any HP. Just walk up and pound the chump? Dec 15th at 9am PST is Shadowlands release date!!! Just tried this on my 36 Lock. Help us improve. Please rate the following from a scale of 1 to 5 stars: This article is easy to find.

Sorry to hear that! We'd like to know what's wrong. Please check any which apply: This information isn't relevant to my issue. This article is unclear or poorly written. I have tried the suggested steps but they didn't work. I'm frustrated by Blizzard's process or policy. This wave is a step down in difficulty. Be prepared to pick up the Small Illusionary Wind-Guard and Small Illusionary Ambusher and don't let yourself get knocked back into a bad place.

Use the lava correctly and this is no trouble. Wave 6 introduces the Conqueror. Handle the Powerful Slam and Enrage correctly and it should be easy enough. Don't be afraid to use defensive cooldowns if the Conqueror Enrages while you are tanking it and the Large Illusionary Ambusher.

Use lava to quickly burn down the Small Illusionary Flamecaller and the first two mid-wave spawns, and you should be doing well by the time the third and fourth mid-wave spawns come out. You will have Large Illusionary Conquerors alive when the Ambusher pair spawns, so use any remaining defensive cooldowns to survive Enrage at that point. With ten total mobs, this is the biggest wave you will face in all of Proving Grounds. None of the mobs hit particularly hard on their own, but the combination of eight Foragers stacking Chomp and two Small Illusionary Ambushers can be dangerous.

CC is valuable on this wave. The Large Illusionary Rippers quickly make a beeline toward Sikari the Mistweaver, and picking them up should be no trouble. Bringing the Large Illusionary Flamecaller s together requires interrupts and crowd control, and is a more difficult task depending upon which class you are playing.

As long as the Large Illusionary Flamecaller s are not allowed to freely cast into Sikari the Mistweaver, all will be well and the lava will make quick work of the Large Illusionary Rippers. This is a dangerous combination of mechanics, but as it is only a three-mob wave, this is very manageable. You can also let one of the Small Illusionary Flamecaller freecast into Sikari, to cut down on the amount of damage done to you.

The biggest danger is that one of the mobs may survive into the following wave. Use the lava to burn down the Small Illusionary Ripper, Small Illusionary Ambushers and any remaining mobs from last wave and the third Ambusher should be the only mob alive when it spawns.

A solo Small Illusionary Ambusher is no danger. Whenever picking up Small Illusionary Ambushers while Lava Pool are active, position yourself so that when you taunt they will run through Lava Pool on their way to you.

This should painlessly for you get them doused in lava without having to get close to it yourself. This wave is incredibly beefy.

Sikari the Mistweaver will only be dealing single-target damage, and this trio will often chain knockbacks to launch you well across the room and get some free dps time into Sikari the Mistweaver. Good use of the barricades and ranged threat will keep them off of her and on you. Chances are high that two of the three Large Illusionary Wind-Guard will be alive going into the following wave, and this is the most dangerous aspect of this wave if you handle knockbacks correctly.

The only significant danger in this wave is the Small Illusionary Conqueror's Powerful Slam and the sheer number of mobs you will likely be facing. Bring as much CC and damage as you can to whittle their numbers down quickly, and you will fare well.

Due to Sikari the Mistweaver's lackluster single-target dps, you may wind up with a Small Illusionary Conqueror or even a Wind-Guard alive going into the next wave, but that shouldn't be a threat. Use Lava Pool to make quick work of the first three Small Illusionary Ambushers and this wave won't prove threatening. If you fail to burn them down quickly, prepare to use CC or defensive cooldowns because they will hit hard. This wave deals a lot of damage, and the Small Illusionary Wind-Guard' knockbacks coincide with the Ambusher's spawns.

Be ready to be knocked back right as you need to pick up Small Illusionary Ambushers. As always, CC and defensive cooldowns are tremendously valuable in handling the damage from the multitude of adds in this wave.

Use the Large Illusionary Flamecaller's lava to burn down the Large Illusionary Conqueror and Large Illusionary Ambusher once it spawns, dodge the Powerful Slams and use cooldowns when the Large Illusionary Conqueror casts Enrage and you should be able to handle this simple wave.

The addition of a Hive-Singer requires you to use basic group heals. If you're anticipating working on Gold or Endless soon, you can use these waves to get the hang of interrupting them. Harder version of the previous wave. The group damage from the Large Illusionary Hive-Singer is high, so heal aggressively; mana shouldn't be an issue in Bronze. Feel free to use a cooldown, but save something for the next wave. The introduction of Flamecaller. A Small version isn't likely to kill someone when there's no other damage, but it's a good chance to see how they work.

Notice how Invoke Lava has a cast and then a channel. A good habit is interrupting them just the channel starts, and then they will not cast it again. Now the higher-damage version of the previous wave. The Large version of the Flamecaller can kill someone with consecutive casts if you don't heal the target. If you have an indicator on your frames for who's being targeted, you can see how it helps anticipate the damage here.

Wave 5 where more enemies start to get combined to test your ability to handle them at once. The Small Illusionary Hive-Singer isn't so bad on its own, but the delayed spawn Large Illusionary Flamecaller can be dangerous if people aren't topped off when he appears. Use a cooldown or two here, as they should be back up during wave 8. Introducing the Aqualyte. Nothing special here, this wave is just demonstrating that you need to dispel. Watch out for higher tank damage when Aqualytes are added.

Combining the Aqualyte and a Flamecaller doesn't pose too much trouble, just don't forget to dispel while you watch the Fireballs. A more intense wave than anything before to cap off Silver. Do not forget about your cooldowns; most or all should be up and they will make a big difference. Fel Imp : … yo, Name! Remember me? While Akama and his men are dealing with the demons, there is nobody to stop you from stealing a relic or two …. Note: On the ground you will find piles of gold, vases, necklaces, rings, and other type of objects.

Click them and loot. There is a lot of mobs on your way to the spot players usually fight the Shivarra boss Mother Shahraz. Avoid fighting Felguards. These are Elite and patrol constantly. Their pathing allows you to get out of their way.

Time to tally up your plunder and hide it before Akama catches up …. I have only mastered the fel energies of this world! There is no such thing. The Black Harvest will enslave the most powerful demons, draw on their power, and destroy all who oppose us, in this world, and on Azeroth! Do YOU mean to stop me, little one?

The Annihilan are incredibly destructive creatures. Their sheer strength and power is absolutely unrivaled. The clock is ticking …. Note: Kanrethad casts a massive Chaos Bolt which one-shots a Warlock. This one can be survived casting Sacrificial Pact. Tomas Hernandez is owner of Blizzplanet. Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.

Our staff are volunteer fans like you. Your donations will help us travel to all the Blizzard events we attend year-round to bring you the latest interview with the developers, photos, and panel videos where allowed.

The logic behind these talents … Harvest Life : Gather health from various mobs. Macros Maybe you have better ones, but these are the macros I used up to the final encounter.

The question remains … why? The only remaining option is to head inside and figure out why they were here. Go toward the door above the ramp to trigger Stage 2. Watch the Video This video only contains Stage Stunning you. Hmm … your name sounds familiar to me, name. I will help you as a show of mutual trust and repayment of the debt I owe you. You : Akama, lead the way! Follow me. I have decided to trust this warlock for now. Let him move about the temple freely.

Kanrethad Ebonlocke : For years it has languished, slowly growing in strength … Jubeka Shadowbreaker : Imagine what we could summon with just a fraction of this power! You have no proof of such a claim. Jubeka Shadowbreaker : … why do you talk so much, Kanrethad? Kanrethad Ebonlocke : I was there … at the end … Jubeka Shadowbreaker : … Oh dear, are you going to regale me with yet another of your horrible stories?



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